After killing Casaboun and thereby saving the city from his plot (unbeknownst to the populace), The Yes Group decided to lay low at their favored inn- The Splurging Sturgeon. Here, they heard a rumor of an ancient ruin far in the mountains that held powerful secrets. Some said the ruins offered enlightenment, others treasure. Another rumor claimed a mysterious creature resided within, able to grant wishes and bring the dead back to life. Seeing an adventure to undertake outside of town and the opportunity to bring Glathale back on the cheap, the party set out for the Jou’run Ruins.
First, the party traveled to a temple near the base of the mountains to gain insight from the monks there. They were greeted by Master Ronju, who offered them a night’s rest and information about the location of the ruins. The party also took part in their rituals and observed their monastic traditions, in which Lo-Kag took a particular interest in.
The next day the party began their arduous trek through the frozen wastes of the mountains. The endurance of all the party members was tested, but together they made it through the harshest parts of the mountains. Eventually, they came upon a frost giant encampment. The group tried to sneak around and keep their distance, but the giants were in their familiar hunting grounds and sensed the interlopers. They were able to escape a fight with the powerful giants and flee from their volleys of spears and arrows.
Soon after, the group sought shelter in the mouth of a cave near the summit, where they set up camp for the night. As extreme luck would have it, this cave was the long sealed off entrance to the ruins and through a little searching, the old entrance was found. A family of owlbears who had taken residence in the ruins were not happy about the intrusion, but they unfortunately couldn’t be persuaded that the adventurers meant no harm.
After dealing with the owlbears, the party proceeded into the ruins where they found the remnants of an ancient people whose origins and nature were unclear. In a large open room, a statute presided over a large pond whose water remained unfrozen in the sub-zero environment.
As the adventurers gazed into the pond, they each saw a different visage in the water. They then conferred with each other and some related their visions. Lo-Kag stated he saw an image of Glathale in the pond. The party inferred that this was the sacred power contained in the ruins- the ability to see and possibly bring back deceased loved ones and fallen allies from the pool. They decided to see if Glathale resting in the pool was more than just a vision, and so Lo-Kag reached into the water and was sobered find his old arena partner inside and pulled him out.
After being pulled from the pool in much the same condition as before he was killed by the hydra, Glathale struggled to understand the circumstances of his resurrection but was glad to be back. Uncertain of the cost the ruins would seek for this magic, the party wasted no time in making their way back to the monastery. Once there, they filled Glathale in on their recent exploits. Meanwhile, Lo-Kag had become increasingly interested in the traditions and lifestyle of the monks. After having taken a break from the bloody life of arena combat to help Glathale’s allies, the trip ended with Lo-Kag contemplating adopting the serene life of the monks in an attempt to seek a new path and find meaning in his life…